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UK Machine Record

Blackout

Williams · 1980 · at 3 UK venues.

3
UK venues
3
machines mapped
#70
most-located of 246
1980
released
Alphanumeric4 playersSolid state
DesignClaude Fernandez
ArtConstantino Mitchell, Jeanine Mitchell
SoftwarePaul Dussault
On OPDB ↗On IPDB ↗Backglass image via OPDB
About

Blackout is an early solid-state Williams machine designed by Claude Fernandez and built around a dark science-fiction theme. It was the first Williams game to cut its own general illumination for effect, which is where the name comes from, and its objectives are simple enough to put the emphasis firmly on making shots.

The game revolves around completing the various numbered targets and building towards multiball, with the player gradually opening up more valuable opportunities.

Compared with modern machines, Blackout is refreshingly direct. There is no enormous rulesheet to memorise; the challenge is making the shots consistently. Learn the target sequence and concentrate on keeping the ball alive.

Written by Silverball

Collector · casual
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No guide to Blackout yet

Guides here are compiled against the machine’s published rules, credited to what they were built from, and dated. That makes them slow: the machines standing on the most UK floors get one first — but anyone who plays this machine can write their own.