Silverball guide · Street Fighter II
Save the easy shot for last
Street Fighter II hands you a menu of prizes and a jackpot worth 300 million. Which shot you leave standing decides whether you collect it once or over and over.
UK Machine Record
Gottlieb · 1993 · at 6 UK venues.
Street Fighter II brings Capcom’s classic fighting game into pinball, with the various fighters and stages forming the backbone of the game. The objective is to work through opponents and eventually reach the stronger characters and final battles.
The game uses shots and targets to represent the different attacks and fights, creating a pleasing connection between what happens on the playfield and the video game it is based on.
It is a machine that rewards players who approach it like a fighting game rather than simply chasing points. Pick your opponent, learn the shots required and fight your way through the stages.
Written by Silverball
Silverball guide · Street Fighter II
Street Fighter II hands you a menu of prizes and a jackpot worth 300 million. Which shot you leave standing decides whether you collect it once or over and over.
Played Street Fighter II enough to have an opinion? Write it up.

Strategy tips written by players on PinTips , not by Silverball. Best-voted first.
Shoot the white shots to defeat a fighter. Every second fighter defeated gives you the choice of multiball by pressing right flipper.
Skill shot: How close you hit the bullseye determines value of bracelet target. Hitting bracelet target as first shot rewards dobule value.
Comboing the right ramp (assuming the ball passes around to the left flipper) can build some good points. 10 million, 15 million, etc
Center ramp shot award letter in GUILE. Spell GUILE for 50 million.Shooting under right ramp when not lit for opponent, awards 2 letters.
When defeating a fighter and getting choice of one-two punch,select this to shoot Blanka shot then Ken&Ryu shot for 75 million points.
The only thing giving end of ball bonus in the game are the points scored in torpedo multiball.
Tips belong to the players who wrote them. Read them all, vote, or add your own on PinTips, a Match Play project.
How Street Fighter II was sold to operators — Gottlieb, 1993. The back is the feature list the manufacturer led with, which is a fair record of what the machine was meant to be famous for.
Flyer scan via the Internet Pinball Database. The artwork is Gottlieb’s.
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Where a machine sits is Pinball Map’s work, not ours, find Street Fighter II near you on their map. Ratings, tips and tournament results here are ours.