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Metallica

Stern · 2013 · at 9 UK venues.

9
UK venues
9
machines mapped
#19
most-located of 246
2013
released
Dot matrix4 playersSolid state
DesignJohn Borg
SoftwareLyman F. Sheats Jr., Lonnie D. Ropp, Mike Kyzivat
On OPDB ↗On IPDB ↗Backglass image via OPDB
Editions in the UKMaster of Puppets LEPremiumPro
About

Metallica has become one of the defining modern Stern music games, and its original layout was designed by John Borg with software by Lyman F. Sheats Jr. The game was later revisited as Metallica Remastered, retaining Borg's basic architecture while updating the toys, lighting, geometry and rules presentation.

The original machine is fast, aggressive and remarkably good at making a player feel as though they are permanently one shot away from something enormous. Sparky, the snake and the various song modes give the game plenty of personality without getting in the way of the shots.

The UK has a strong history with Metallica machines, and the title remains one of the more recognisable Sterns in the tournament scene. Metallica rewards controlled aggression; shoot hard, but know where the ball is going afterwards.

Written by Silverball

Collector · casual
Your rating
Your score · casual

Silverball guide · Metallica

Four features, one counter

Sparky, the snake, the coffin and the grave markers look like four separate things to shoot. They are one counter, and filling it is how you reach the only modes that pay properly.

Compiled by Silverball4 min readUpdated Aug 2026

Played Metallica enough to have an opinion? Write it up.

The playfield
The Metallica playfield
Playfield photograph, original source not recorded. Tell us if it’s yours and we’ll credit or remove it.
What you’re looking at · 4
  1. Sparky

    The figure strapped into the electric chair at the top. One of the four main features, and the one you can watch take the hit.

  2. The snake

    The open jaws on the right. Another of the four, and a shot you feed straight down the throat.

  3. The coffin

    Dead centre of the playfield, with a captive ball to drive into it. The fourth main feature alongside Sparky, the snake and the grave markers; those four are what the whole game is built on.

  4. The fuel gauge

    The segmented bar under the band's faces. Four hits on the FUEL targets fill it a step, and filling it opens the dead end target behind them for double playfield scoring.

Written by Silverball